RIASSUNTO
Disaster education should be diversified using information and communication technology (ICT). To this end, we developed game-based evacuation drills (GBED) as ICT-based disaster education (ICTDE) programs. In the GBEDs, a participant occasionally views digital materials on a portable device, e.g. tablet computers and smart glasses. These digital materials correspond to places, i.e. the current location, and represent possible disaster situations (virtual disaster damage) at these locations. In this paper, we propose penumbral tourism (PT), which integrates GBEDs and dark tourism as place-based disaster education. In PT, a time-rich GBED is considered to be a well-designed short tour aimed at encouraging participants to think about ways to evacuate both familiar and unfamiliar locations.